Tag: indie game
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The Long Walk Back Update #3 – Lighting and NavMesh done!
Hey all, Have gotten done with the preliminary lighting on the map (trying to keep it sparse on purpose) though I might add more in future playtests. I’ve also set the NavMesh to work properly for the stalker. Already sort of scary! Next week we’ll be continuing to get things into an MVP state with…
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The Long Walk Back Update #2 – Template Level Design
Hey all, Thanks to the Modular Neighborhood and Horror Engine Unreal packs, I’ve been able to already create a decent “template” for which The Long Walk Back could work. I’ll be working out this template to create an MVP which will hopefully be done by next week!
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The Long Walk Back Update #1 – Open Source Design Doc
Hey all, As I’ve hinted at before, our next game project will be a horror game constructed in Unreal. I was looking to build out a design doc template for some of my freelancing activities, and figured I might as well make a doc for this game and publish it as both a freelancing example…
