The Long Walk Back Update #3 – Lighting and NavMesh done!

Hey all,

Have gotten done with the preliminary lighting on the map (trying to keep it sparse on purpose) though I might add more in future playtests. I’ve also set the NavMesh to work properly for the stalker. Already sort of scary! Next week we’ll be continuing to get things into an MVP state with audio as well as a goal/failure state.

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