Tag: fantasy
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Wars of the Seven Kingdoms Update #1 – Converting Python Slop into Godot Slop
Hey all, With The Long Walk Back now finished, I’ve decided my next games project should be a *little* less ambitious. So, why not just take a game I’ve already made, and convert it into an engine I want to learn? Wars of the Seven Kingdoms (hereby shortened to W7K) is a simulation game I…
