Wars of the Seven Kingdoms Update #1 – Converting Python Slop into Godot Slop

Hey all,

With The Long Walk Back now finished, I’ve decided my next games project should be a *little* less ambitious. So, why not just take a game I’ve already made, and convert it into an engine I want to learn?

Wars of the Seven Kingdoms (hereby shortened to W7K) is a simulation game I made that essentially lets you watch a fantasy world be built from the ground up. I originally wrote it in (rather poor) Python, but since I want to learn Godot (as well as add some visual and UI features to the game) I’m going to be porting it into the Godot engine!

Leave a Reply

Discover more from JBR

Subscribe now to keep reading and get access to the full archive.

Continue reading