
Hey all,
I got a little carried away this week. Maybe I was just sick and tired of working on the Obsidian migration, or on the game itself, but I ended up finishing all the other todos I had on the game, then went and said “fuck it” and just uploaded it to Itch.io. It is still very barebones, but for a simulation made for the express purpose of serving as a “Godot 101” course for myself I think its decent. Now we can finally move onto new stuff — I can’t wait to share with you our next project when the time comes!


Leave a Reply