Wars of the Seven Kingdoms Update #11 – Timeline Finalized

Hey all,

I’ve been working on the events, as you can see in the picture. However, I wanted to use this blog post to mostly discuss what I see is the remaining timeline for this project:

  • This week (we’ll call it Week 11): First half of events
  • Week 12: Second half of events
  • Week 13: Getting everything implemented
  • Week 14: Cleaning up UI
  • Week 15: Publish

I feel like we’ve definitely spent enough time on this, considering it was meant to be a Godot tech demo. I know part of the slowness is due to vacation, but I’m still itching to be done with this and move to a new game project. I think for my next set of projects in gaming I want to take them as seriously as I would a Boys & Girls, since while I did learn valuable skills in this project I also want something valuable to an audience. At least that’s my two-cents.

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