Wars of the Seven Kingdoms Update #5 – CodeSlop is BACK

Hey all,

I hope you like switch cases — the lazy man’s way to get anything done! I refactored the nice-looking GPT code to handle more context for events rather than just text — this should allow us to handle things like variable changes, functions, randomness, etc. This was a pretty straightforward process and didn’t really give me a whole lot of trouble — a first when it comes to Godot. Next week we can start populating with REAL events, and we’ll be off to the races!

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