Wars of the Seven Kingdoms Update #4 – A pinch of randomness

Hey all,

As part of the conversion from Python code to Godot code, I’ve been getting the character creator converted from its ChatGPT prototype stage to what it looked like in the final game. Beyond trying to debug an embarrassingly simple typo for 30 minutes, today’s session was good! With the character creator done, next week we’ll start to add some functioning events that effect the characters and hopefully start making this sim more like a sim!

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