Wars of the Seven Kingdoms Update #3 – A (very) shoddy prototype

Hey all,

After two days worth of debugging ChatGPT code (turns out GPT is trained on Godot 3.x, NOT 4.x) we finally got the game loop working in a Godot instance. While the screenshot before you might not seem like much, it actually contains all code we will need — so doing things like making the UI prettier and getting the logs to actually make sense should (hopefully) be trivial now that we have base working code.

I’ll update you next week with our progress!

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